Tag Archive for 'NIWeek 2008'

NIWeek Rewards Program for LabVIEW User Group Speakers

Psst! Hey…, want to know how to get a discount to the upcoming NIWeek 2008 Worldwide Graphical System Design Conference and Exhibition? Give one or more presentations in an upcoming local LabVIEW user group meeting and you could get up to $1000 off of your registration price. Check out the details here.

From now until July 31st, when you give a presentation at any LabVIEW User Group meeting, you are eligible for a discount on your NIWeek 2008 registration.

How to participate: Contact the owner of your local LabVIEW User Group and request to give a presentation at the next User Group Meeting. The local user group owner determines the agenda with input on topics from attendees. Click here to find the LabVIEW User Group at your company or in your area. After presenting, send your presentation to Theresa Woodiel, (theresa.woodiel@ni.com) to receive your discount code to NIWeek 2008. Please include the date and location of the meeting where the presentation was given.

Number of Presentations Given:

1 = $250 off
2 = $500 off
3 = $750 off
4 = $1000 off

Slashbot Update - It’s finished!



We were the first to blog about Slashbot back in March. Now, Slashbot is Internet famous after it was featured on Engadget. It now has 177K+ hits on Youtube. A record for any video featuring LabVIEW or NI technology. I like the fact that it uses solenoids to hit the guitar buttons. This means it could possibly be retrofitted to attach to a humanoid robot that holds the guitar. That would look kinda neat. I contacted Michael Voth and it seems that this demo will be making an appearance at NIWeek 2008. I promise to bring back a video interview of this cool project.

Slashbot: The Guitar Hero Robot using LabVIEW and FPGA

Out of the many submissions to the NIWeek 2008 demo contest, this year we have yet another console game meets LabVIEW. Texas A&M students: Dave Buckner, Mitchell Jefferis, Vinny LaPenna, and Michael Voth are working on Slashbot.



From their blog:

To put it simply, we are designing a robot that is capable of autonomously playing a video game, the wildly popular Guitar Hero series. In the game a player attempts to simulate playing songs as color-coded buttons corresponding to notes scroll on the screen. A sensing and computation system will analyze the NTSC video signal as it is output from a PlayStation2 gaming system. The buttons a player is asked to press will be detected and an appropriate control signal will be sent to the robot. The robot will consist of six solenoid actuators, one for each colored button and one for the “strum” bar.

Resources mentioned: