We were the first to blog about Slashbot back in March. Now, Slashbot is Internet famous after it was featured on Engadget. It now has 177K+ hits on Youtube. A record for any video featuring LabVIEW or NI technology. I like the fact that it uses solenoids to hit the guitar buttons. This means it could possibly be retrofitted to attach to a humanoid robot that holds the guitar. That would look kinda neat. I contacted Michael Voth and it seems that this demo will be making an appearance at NIWeek 2008. I promise to bring back a video interview of this cool project.
Tag Archive for 'guitar hero'
We were the first to blog about Slashbot back in March. Now, Slashbot is Internet famous after it was featured on Engadget. It now has 177K+ hits on Youtube. A record for any video featuring LabVIEW or NI technology. I like the fact that it uses solenoids to hit the guitar buttons. This means it could possibly be retrofitted to attach to a humanoid robot that holds the guitar. That would look kinda neat. I contacted Michael Voth and it seems that this demo will be making an appearance at NIWeek 2008. I promise to bring back a video interview of this cool project.
Out of the many submissions to the NIWeek 2008 demo contest, this year we have yet another console game meets LabVIEW. Texas A&M students: Dave Buckner, Mitchell Jefferis, Vinny LaPenna, and Michael Voth are working on Slashbot.
From their blog:
To put it simply, we are designing a robot that is capable of autonomously playing a video game, the wildly popular Guitar Hero series. In the game a player attempts to simulate playing songs as color-coded buttons corresponding to notes scroll on the screen. A sensing and computation system will analyze the NTSC video signal as it is output from a PlayStation2 gaming system. The buttons a player is asked to press will be detected and an appropriate control signal will be sent to the robot. The robot will consist of six solenoid actuators, one for each colored button and one for the “strum” bar.
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